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people:motivation:keeping-developers-happy [May 24, 2008 05:16 AM] dordal |
people:motivation:keeping-developers-happy [Nov 1, 2023 08:02 AM] 114.119.142.121 old revision restored (Nov 21, 2020 10:39 PM) |
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+ | = Tips for Keeping Developers Happy = | ||
+ | Developers can be a fickle bunch. Keeping folks happy and working toward a common goal has often been likened to ' | ||
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+ | If you’re a manager of programmers, | ||
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+ | * If you really want to get ahead of the game (two steps, perhaps!), **establish a trouble-ticket system for distractions**. I’ve only seen one company that has done this, but it was a great idea. You’ve probably got all the resources you need already… trouble ticket software in house and somebody who knows how to set it up. You just need to train the admin staff on how to use it. With that, when your programmers needed something, like somebody to find a screw to fix that damn keyboard shelf, you just put the request in the ticket system and it auto-magically appears. | ||
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+ | * **Allow non-work time during working hours and make it fun.** This is where you need to buy a foosball table, or perhaps a video game system. Give them an area to blow off steam – in addition to de-stressing, | ||
+ | - Make the rec room truly fun. What fun means depends on your company, but make sure what you’ve got in there are truly things people want to do. | ||
+ | - Make sure everyone knows its OK to play games once in a while. Don’t give people nasty ‘shouldn’t you be working?' | ||
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+ | * Finally, do your best to **make them want to be at work**. Try to make work so interesting and challenging that they don’t want to go home. For the most part, programmers love good intellectual challenges, and if you can provide that you’ll again be ahead of the game. \\ \\ Of course, this is a little easier if you’re building the next Google as opposed to integrating the backend billing processes of Global Amalgamated Worldwide Design and OmniCom International, | ||
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+ | These are just a few general points on keeping your charges types happy. I’d love to hear your thoughts. |